by Rossman Art | Aug 17, 2014 |
Lightsource Studios presentation folder
Rossman Art designed and illustrated the Lightsource Studios presentation folder (reverse on the left, and front on the right) using Photoshop for image layers, Illustrator for text layers and border effects, and Quark for layout. The folder design accompanied a previous web site design incorporating similar headline elements in it. The branding and imagery on the folder comes from what Lighsource Studios does as an art studio:
Lightsource Studios
Lightsource is a quality commercial art studio. Founders and creative directors Frank Cirocco and Gary Winnick have worked extensively in the entertainment software and commercial art markets as artists, production designers, art directors, game designers, writers and executive producers. Prior to forming Lightsource Studios both founders worked for high-profile companies such as Lucasfilm Ltd., Atari, Spectrum-Holobyte, Rocket Science Games and Marvel Comics. They understand the need to deliver exceptional results the first time. Frank and Gary are personally involved with every job as project managers and available for consultation with each client as needed.
via Lightsource Studios | LinkedIn.
by Rossman Art | Aug 17, 2014 |
Picaxo Turnkey System Data Sheet
Rossman Art produced this Picaxo Turnkey System data sheet as informational material for distribution at trade shows for Pixo Arts Corporation. Photoshop and Quark were used to design the data sheet. I worked with a photographer to set up and photograph the system, produced the large format poster and color calibrated it with the Picaxo software. All of this was produced back in the late 90’s with analog photography, Photoshop 2.0, and Quark Xpress 4.0. There is mention of an optional Canon 5.1 megapixel digital camera in the data sheet (state of the art, but no equal to professional analog photography at the time).
by Rossman Art | Aug 17, 2014 |
Rossman Art illustrated and designed two posters for EA University’s seminars on sight and sound in game design using Poser, Photoshop, and Illustrator. EA University used the posters to promote two seminars focusing on the use of sound and imaging techniques in game design within EA’s extended corporate game developers community.
by Rossman Art | Aug 17, 2014 |
This user interface was developed for Click2learn (now Sumtotal Systems) as an interactive demonstration module for educating Kohler’s prospective clients on the different mechanical elements in Kholer’s valve design. The interactive demo included audio narrative, a short quiz section, and hot spots designed to reveal additional information about Kholer’s valve components.
by Rossman Art | Aug 17, 2014 |
The Littleton 300th web site was a pro bono publico project coded, designed, and maintained by Rossman Art for the Littleton 300th Committee. The site was built one year prior to the 2014 celebration and maintained by Rossman Art into early 2016. The site served as a community information portal leading up to the town’s celebration, a point of reference during the celebration, and as an archive for photos, articles and documents after the tercentennial celebration. The site is still active at littleton300.org, and now maintained by the Littleton 300th legacy committee.
Jeff: In addition to building the Littleton 300th site, I was also involved with the Littleton 300th book project. I used skills I acquired from running a photo restoration business to give the Littleton Historical Society restored high resolution digital copies of historical maps of Littleton. Thee maps were used to lend visual reference to, and supplement writing in the book.